Ep 042 Monica Cornetti, are you coming to GamiCon 18?

Listen to this episode on your phone! Featured on the cover of Bloomberg Businessweek, Monica Cornetti works with individuals and organizations who want to learn how to think differently to achieve uncommon results. A gamification speaker and designer, Monica was rated #1 among the “Gamification Gurus Power 100” by RISE in 2015 and 2016, and in 2016 was also recognized as a Top 3 Finalist in the “Gamification Guru of Continue Reading →

Ep 041 Eliza Hochman starts gamification with what you want the players to be able to do

Listen to this episode on your phone! Eliza Hochman is the Chief Game Changer and co-founder of World of Insights, where they create engaging corporate learning games to increase the impact of learning and engagement at work. She has spent the past 20 years working with international organizations to create company-specific learning programs for its top executives. Eliza is a serial entrepreneur, a thought leader in learning innovation and an Continue Reading →

Ep 039 Play all the games to create gamification with Tracy Wazenegger and Jon Cassie

Listen to this episode on your phone! As a veteran educator, and long-time gamer, Tracy is enthusiastically exploring and bringing gamification to her classroom learning communities, like her Chemistry class where the students have to solve puzzles and find the secret code to escape the classroom. She’s a masters educated chemist about to start her 15th year of teaching. She’s the organizer for the Pittsburgh chapter of the National Coalition Continue Reading →

Ep 038 Deep Dive into Gamification with Dutch Driver

Listen to this episode on your phone! Dutch Driver is a fanatical apostle for gamification, organizational development, and communication. Dutch’s 15+ years in organization development embraces a broad-reach of sectors; chiefly in Aerospace, the Federal government, Healthcare, Higher Education, and non-profits. He is a NASA certified Lean Six Sigma Black Belt, a Certified Scrum Master in the Agile project management process, certified at Master Level III in Gamification, and certified Continue Reading →

Ep 037 Toby Beresford and score science for gamification

Listen to this episode on your phone! Toby Beresford is a software entrepreneur, founder of the rise.global universal scorecard platform and longstanding gamification enthusiast. He is currently working on a new book, the Score Science Notebook, which provides practitioner models for infinite gamification design. He is based in Haslemere, just a bit Southwest of London, it is a bit rural which he really enjoys! A regular day starts at 6 Continue Reading →

Ep 036 John Meehan talks about what gamification makes the students feel

Listen to this episode on your phone! John Meehan is a high school English teacher and the school instructional coach at Bishop O’Connell High School in Arlington, Virginia. John is a member of the 2016–2018 Bill and Melinda Gates Foundation’s Teacher Advisory Council, a member of the ASCD Emerging Leaders Class of 2017, and a 2016 “40 Under 40” honoree of the Arlington Leadership Center for Excellence. A multi-time presenter Continue Reading →

Ep 035 Doing proper player research in gamification with Gustavo Tondello

Listen to this episode on your phone! Gustavo Tondello is the co-founder and gamification specialist of MotiviUX, research leader at GamFed (the international Gamification Confederation), and a Ph.D. candidate and sessional lecturer at the University of Waterloo, Canada. With more than 10 years of experience in software engineering and business analysis, he is currently researching how to design and personalize gameful systems and learning experiences. He has published many scientific Continue Reading →

Ep 034 Creating virtual worlds with Professor Richard Bartle

Listen to this episode on your phone! Richard Bartle is best known for having co-written in 1978 the first virtual world, MUD (Multi-user dungeon), and for his 1996 Player Types model (killers, socializers, achievers, and explorers) which has seen widespread adoption by the MMO industry. His 2003 book, Designing Virtual Worlds, is the standard text on the subject, and he is an influential writer on all aspects of MMO design Continue Reading →

Ep 033 Roman Rackwitz talks about the importance of intrinsic motivation and rewards in gamification

Listen to this episode on your phone! Roman Rackwitz is the founder of Engaginglab GmbH, Europe’s first Gamification Agency in 2009. Winner of the first international Gamification Challenge, done by Mashable and SETI in 2011. He teaches Gamification for HR and Marketing at Universities in Germany and Switzerland. In 2017 he also founded a Social Media Agency that uses the knowledge and experience from Engaginglab to help its customers targeting Continue Reading →

Russia 2018 FIFA World Cup Album and Gamification

As you probably guessed, this post is about the lightbulb moments of gamification I had while collecting the stickers for the album of the football (soccer) World Cup. Yes, I did collect it and, even better, just completed it recently (more on that here or at the bottom of this post). What is this album collecting thing you might ask? Glad you did because here I’ll briefly introduce what it’s about, Continue Reading →