Every episode of the Professor Game podcast, hosted by Rob Alvarez of The Octalysis Group. Honest breakdowns of gamification, behavioral design, and the Octalysis Framework, applied to real products, retention, and engagement. New episodes weekly, plus interviews with leading experts.
The Blueprint to Leading High-Performing Teams from Day 1 | Episode 434
I’ve interviewed hundreds of experts and now lead Engagement Strategy (EU) at TOG. If you want help applying this, start here: professorgame.com/chat Episode Summary Clark Aldrich returns to introduce Socratic Cards, a physical deck designed to replace expert-led teaching with peer-driven inquiry. Each card […]
Getting ADDICTED to CAREER PROGRESSION is Easy, Actually | Episode 433
Have a product challenge around retention? Quick intro chat → professorgame.com/chat Episode Summary Applying the Octalysis Framework to personal career development, arguing that real-life growth feels invisible because win states are spaced too far apart, and that breaking goals into quests with defined win […]
From Tank to Healer: Gamifying Academic Teams | Episode 432
Recently funded and aiming for sustainable retention? Intro chat (no sales pitch): professorgame.com/chat Episode Summary Raúl Mora describes how his Medellín-based research lab survived the pandemic and produced an academic book on second language users as gamers by importing MMORPG team structures into research […]
Gamification Isn’t About Games. It’s About Motivation | Episode 431
I’ve interviewed hundreds of experts and now lead Engagement Strategy (EU) at The Octalysis Group. If you want help applying this, start here: professorgame.com/chat Episode Summary Rob Alvarez introduces the Octalysis Framework as a 101 walkthrough, contrasting function-focused design (which assumes people will do […]
Gamification Where You Least Expect It with David Dand | Episode 430
If you’re considering gamification for engagement, retention, or loyalty, I’m happy to compare options with you: professorgame.com/chat Episode Summary David Dand, founder of Coreus, argues that gamification has its biggest impact in traditional, unsexy sectors like accountancy and insurance precisely because nobody expects it there. […]