Setting Up With Objectives for Gamification | Episode 296

 Listen to this episode on your phone! Photo by Filios Sazeides on Unsplash On this special episode, we continue discussing the steps to create a gamified experience and discuss the first phase, setting up the objectives of the project! This is the second part of the series, so if you haven’t listened to or seen Gamification Intro (Episode 295), you probably want to start there! You can listen to Continue Reading →

Gamification Intro | Episode 295

Listen to this episode on your phone! Photo by Filios Sazeides on Unsplash On this special episode, we are providing an overview of the first steps in our gamification course! So enjoy and perhaps we will have the whole series! You can listen to the episode, or watch the video below!     Links to episode mentions: Gamification Definitions: Sebastian Deterding: “The use of game design elements in non-game contexts.” Continue Reading →

James I. Bond is Not a Spy But He Can Persuade With Brain Glue | Episode 294

 Listen to this episode on your phone! James I. Bond is one of America’s leading behavioral management specialists, and author of the award-winning book, BRAIN GLUE – How Selling Becomes Much Easier By Making Your Ideas “Sticky.” For thirteen years he ran one of Southern California’s leading behavioral management firms, working with a who’s who of American business. Early in his career, he ran an advertising agency in Montreal. He is a Continue Reading →

James Fielder Making Sure the Objectives Are Right in Gamification | Episode 293

Listen to this episode on your phone! James “Pigeon” Fielder, Ph.D. joined CSU as an Instructor after retiring from the U.S. Air Force as a Lieutenant Colonel and Associate Professor of Political Science at the U.S. Air Force Academy. He is also serving as a Marine Corps University Non-Resident Krulak Fellow for academic years 2021-2026, is the Director of Professional and Educational Games for Mobius Worlds Publishing, and consults on Continue Reading →

Matt Nuccio Brings Intergenerational Experience to Toys and Games | Episode 292

Listen to this episode on your phone! Matt Nuccio is the president of Design Edge, Inc., a toy and game development company and licensing agency whose clients include Mattel, Hasbro, Spin Master and Fisher-Price to name only a few. For 4 years, Matt co-chaired the Toy Association (TA), on their associate panel, representing all designers and inventors within the toy industry. Currently, Matt sits on the board of directors of Continue Reading →

Cristobal Figueroa with Gamification for Family Time | Episode 291

Listen to this episode on your phone! Cristobal Figueroa is a Chilean entrepreneur based in Melbourne. His journey of self-discovery, combined with experiences, passions, and skills, have led him to discover his purpose—to cultivate meaningful connections among families and individuals through the power of play.   Guest Links and Info Web familysquad.com.au Cristobal on LinkedIn On Instagram as @cristofigueroa On Facebook Family Squad on Instagram @familysquad.com.au Family Squad on Facebook Continue Reading →

Corey Hord Gamifying the Operations World with Workshops | Episode 290

Listen to this episode on your phone! Corey Hord is currently employed with Mondelēz International (Oreo, Chip Ahoy!, Ritz, Sour Patch Kids, Swedish Fish, Clif Bar, and beyond) as an Operational Excellence professional implementing the company’s integrated Lean Six Sigma program across the United States. Corey has over a decade of operations experience (Craft Brew Alliance, Anheuser-Busch, BJC HealthCare, Mondelēz International) with the bulk of his career in consumer packaged Continue Reading →

Victoria Ichizli-Bartels Gamifies Daily Life | Episode 289

Listen to this episode on your phone! Victoria Ichizli-Bartels is a writer, coach, and consultant with a background in semiconductor physics, electronic engineering (with a Ph.D.), information technology, and business development. While being a non-gamer in the traditional sense, Victoria came up with the term Self-Gamification, a gameful and playful self-help approach bringing anthropology, kaizen, and gamification-based methods together to increase the quality of life. She approaches all areas of Continue Reading →

Sarah Le-Fevre with the Museum of Impossible Things | Episode 288

Listen to this episode on your phone! Sarah Le-Fevre is a Games-based Learning design and delivery professional and certified Lego® Serious Play® Facilitator.  After tiring of creating programs for blue-chip clients that focused almost solely on growth and profit, Sarah made the decision to keep the same audience but shift the focus to learning around sustainability, human flourishing and tackling systemic wicked problems. With a focus on experiential learning, specifically games and learning Continue Reading →

Scott Provence On Using Doom’s Nightmare Mode in Gamification | Episode 287

Listen to this episode on your phone! Scott Provence is an award-winning instructional designer, author, and speaker. His print, instructor-led, and web-based curricula have been delivered throughout the world, and his sales and customer service trainees have gone on to receive multiple industry awards for their work. Scott has over a decade of Instructional Design experience, as well as five years of experience in VP and senior leadership roles. His Continue Reading →