Every episode of the Professor Game podcast, hosted by Rob Alvarez of The Octalysis Group. Honest breakdowns of gamification, behavioral design, and the Octalysis Framework, applied to real products, retention, and engagement. New episodes weekly, plus interviews with leading experts.
Brian Collins from Disney Imagineer to Gamification | Episode 140
Listen to this episode on your phone! Brian began his fascinating and unique career as a Walt Disney Imagineer, where he helped “create the magic” for Disney’s Florida theme parks before going on to produce work for a who’s-who list of corporations and small entrepreneurial […]
Sylvester Arnab’s Hybrid Gamification Model | Episode 139
Listen to this episode on your phone! Sylvester Arnab- professor of Game Science, who is the applied innovation lead at the Disruptive Media Learning Lab of Coventry University, an associate of the Centre for Post-Digital Cultures, and the co-founder of the award-winning GameChangers initiative. You […]
Andrew Lau Brings Iterative Learning to Gamification | Episode 138
Listen to this episode on your phone! Andrew Lau is the CEO and founder of Think Codex – a multiple award-winning Gamification Organization headquartered in Malaysia. He is also the current Chair of the International Gamification Confederation (GamFed) – which is a community of gamification […]
Emil Oliver Creates Massive Business Education Games | Episode 137
Listen to this episode on your phone! Emil is the founder of Hubro Education, who develop learning games for business education. He founded the company after a professor approached him, frustrated that he couldn’t find a learning game that met his requirements. Today, their simulation […]
Bill Watson with Feedback and Iteration for Games in Education | Episode 136
Listen to this episode on your phone! Photo credit: Kevin O’Shea. Bill Watson is an Associate Professor of Learning Design and Technology in the Department of Curriculum and Instruction at Purdue University and director of the Purdue Center for Serious Games and Learning in Virtual […]