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Barbara Chamberlin directs research and development at the Learning Games Lab at New Mexico State University. She first started developing educational games in the early 90s and sought her doctorate to help guide ways research could inform the design of educational games. Her department creates research-based educational media such as games, apps, animations, videos, interactive programs and virtual reality experiences, for a wide range of audiences and content. Her Ph.D. is from the University of Virginia in educational technology.
Their shop is weird for a university: the primary goal is to develop educational media based on research. They function more as a non-profit educational design studio than a university department. As a result, they have a pretty big variety in what they create (innovativemedia.nmsu.
Guest Links and Info
- Find their web at learninggameslab.org
- Work in representation
- Work and framework for ed game accessibility.
- Guiding principles for both accessibility and representation, and how we got there as a studio
- Kids as game designers
Links to episode mentions:
- Proposed guest: Matheus Cezarotto, Ph.D.
- Recommended books:
- The Art of Game Design by Jesse Schell
- The Transformational Framework: A Process Tool for the Development of Transformational Games by Sabrina Culyba
- Research for Designers by Gjoko Muratovski
- The Black Experience in Design: Identity, Expression & Reflection
- Favorite game: Wordle
There are many ways to get in touch with Professor Game:
Looking forward to reading or hearing from you,
Rob
Full episode transcription
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