Every episode of the Professor Game podcast, hosted by Rob Alvarez of The Octalysis Group. Honest breakdowns of gamification, behavioral design, and the Octalysis Framework, applied to real products, retention, and engagement. New episodes weekly, plus interviews with leading experts.
Scott Provence On Using Doom’s Nightmare Mode in Gamification | Episode 287
Listen to this episode on your phone! Scott Provence is an award-winning instructional designer, author, and speaker. His print, instructor-led, and web-based curricula have been delivered throughout the world, and his sales and customer service trainees have gone on to receive multiple industry awards for […]
Mike Washburn With His Game Design Challenge | Episode 286
Listen to this episode on your phone! Mike Washburn is an educator, community builder, content creator from Barrie, Ontario, Canada. He currently serves as the Director of Learning and Development for Logics Academy, a STEM, Robotics and Learning Experience Design company based in Toronto, Ontario. […]
Mai Trinh With Voluntary Gamification in Statistics | Episode 285
Listen to this episode on your phone! Mai P. Trinh is an Assistant Professor in Leadership and Interdisciplinary Studies at Arizona State University. Her scholarly works empower people to become the best leaders they can be so that we can build a more equitable and […]
Andrew Lowery From Teacher To Learning Game Startup | Episode 284
Listen to this episode on your phone! Andrew is co-founder at Rollama – a new gaming website for English language practice. Andrew was an English and Primary class teacher for 15 years in the UK, Malaysia and China. Now he’s running Rollama full-time to help […]
Brit Morenus With Gamification at Microsoft and Beyond | Episode 283
Listen to this episode on your phone! Brit Morenus has a goal to MAKE LEARNING FUN! When she isn’t online supporting Microsoft Contact Centers with gamified learning, she can be found homeschooling her daughter and volunteering with local youth. She truly feels gamification can be […]