Ep 034 Creating virtual worlds with Professor Richard Bartle

Listen to this episode on your phone! Richard Bartle is best known for having co-written in 1978 the first virtual world, MUD (Multi-user dungeon), and for his 1996 Player Types model (killers, socializers, achievers, and explorers) which has seen widespread adoption by the MMO industry. His 2003 book, Designing Virtual Worlds, is the standard text on the subject, and he is an influential writer on all aspects of MMO design Continue Reading →

Ep 033 Roman Rackwitz talks about the importance of intrinsic motivation and rewards in gamification

Listen to this episode on your phone! Roman Rackwitz is the founder of Engaginglab GmbH, Europe’s first Gamification Agency in 2009. Winner of the first international Gamification Challenge, done by Mashable and SETI in 2011. He teaches Gamification for HR and Marketing at Universities in Germany and Switzerland. In 2017 he also founded a Social Media Agency that uses the knowledge and experience from Engaginglab to help its customers targeting Continue Reading →

Russia 2018 FIFA World Cup Album and Gamification

As you probably guessed, this post is about the lightbulb moments of gamification I had while collecting the stickers for the album of the football (soccer) World Cup. Yes, I did collect it and, even better, just completed it recently (more on that here or at the bottom of this post). What is this album collecting thing you might ask? Glad you did because here I’ll briefly introduce what it’s about, Continue Reading →

Ep 032 with Pete Jenkins and the 7 step gamification process

Listen to this episode on your phone! Pete Jenkins is an international speaker, adviser and trainer in Gamification. Pete took the number one spot on the “Gamification Gurus Power 100” in February 2016. Pete founded his company GAMIFICATION+ LTD and has since advised and trained companies of all sizes, both in the UK and internationally, on the use of gamification. He is also Chair of GamFed (the International Gamification Confederation), Continue Reading →

Ep 031 Michael Sutton talks about the use of gamification even when it didn’t exist

Listen to this episode on your phone! Michael has built his reputation as a Game-Based Learning Innovator, Architect, and Edupreneur. His current applied research and consulting focuses upon architecting and delivering immersive environments using serious games, workshops, and simulations. The initiatives leverage earning experiences by transforming key performance and quality indicators into increased learner satisfaction and institutional effectiveness. He has established an exceptional record of success in educational program delivery, Continue Reading →

Ep 030 Understanding your objectives and players in gamification with Andrzej Marczewski

Listen to this episode on your phone! Andrzej Marczweski is a Gamification Solution Designer and Consultant at Motivait. He is a recognized expert in gamification, especially on the topic of gamification mechanics and user types. In 2015 he published Even Ninja Monkeys Like to Play. In his spare time, Andrzej enjoys spending time with his family, playing guitar and video games. Depending on how far we want to go into Continue Reading →

Ep 029 Candis Best and her Game Design for Student Success (GDSS)

Listen to this episode on your phone! Candis Best is the Founder and CEO of Learningateway. Her career in higher education began as an adjunct professor. She has worked as a consultant, faculty member and subject matter expert for higher education institutions, companies and community-based organizations. Along the way, she added two masters degrees (business and psychology) and a doctorate in social welfare and policy development. Candis’ vision for Learningateway is Continue Reading →

Ep 028 Jonathan Peters talks about how to avoid self-hugging in gamification

Listen to this episode on your phone! Have you ever had an unresponsive or disconnected learner? Could you use great ideas to engage your audience? Are you ready to apply gamification to your programs? If you answered yes to any of these questions, then you are in the right place! Dr. Jonathan Peters has spent the last two decades studying why people do what they do, why they make the Continue Reading →

Ep 027 Amy Jo Kim shows the importance of finding the fun as a game designer

Listen to this episode on your phone! With a background in neuroscience, computer science, and psychology, Amy Jo Kim is part game designer, part web community architect. Her design credits include Rock Band, The Sims, Ultima Online, eBay, family.com, nytimes.com, indiegogo.com. and numerous startups. She’s well known for her 2000 book, Community Building on the Web, and her work applying game design to Web and mobile services. Kim holds a Continue Reading →

Ep 026 David Mullich 3 decades of game design experience now for gamification

 Listen to this episode on your phone! David Mullich has been designing entertainment and educational products for such companies as Activision, Age of Learning, Disney, Edu-Ware Services, Encyclopedia Britannica, Mattel, and the Spin Master toy company for over three decades. In recent years, he has focused on applying game design techniques to academia and business. David has served as an industry mentor at the USC GamePipe Lab, co-created the Continue Reading →