Playtesting and Iteration | Episode 300

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Photo by Filios Sazeides on Unsplash

Episode 300 is here!!! Wow, it’s been a while, many interviews and some solo episodes like this one. Thanks for your support, whether starting just now or continued for many episodes, I appreciate you as an Engager and I’m sure you will continue to find value here.

For this episode we close the cycle with playtesting your prototype and iteration, this is the Final Boss! This is the sixth and final part of the series discussing this process, so if you haven’t listened to or seen Gamification Intro (Episode 295), Setting Up With Objectives for Gamification (Episode 296), Who Are Your Players (Episode 297), Choosing and Using Game Mechanics (Episode 298) or Storyboarding and Prototyping (Episode 299) you certainly want to start there!

You can listen to the episode, or watch the video below!

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Looking forward to reading or hearing from you,

Rob

 

Full episode transcription

(Pending – technical problems with the provider, will be up when possible)

End of transcription

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