Protected: EFMD EOCCS 2024 Manchester Gamification Workshop Pre-work!
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Multiplying Engagement and Loyalty!
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I’ve been meaning to write a full post about my experience in this awesome conference, but day to day operations of Professor Game (and life) has been keeping me way too busy, so for now, below you can find my presentation on Slideshare, a video recorded thanks to Aysu Erensoy (BIG thanks for this again!) from Gamification Turkey and some pictures as well thanks to my lovely wife, who also met many Continue Reading →
Originally posted here at Andrzej Marczewski’s Gamified UK A while ago, Andrzej Marczewski wrote “6 Tips for Short Term Gamification“, and there is one that stood out for me because of my experience creating interactive learning materials at IE Business School. As you might guess from the title it is about narrative and storytelling. What I’ve done in the past are learning materials that, purposefully, are short bursts of learning Continue Reading →
If we want to get time and attention from our learners, let’s start by recognizing how important these are for them and how we can tap into their motivations for sustained and enduring learning. Once we start to think of our learning experiences this way, gamification can help make this come true.
The video series that Amy Jo Kim has available for free (I hope you read this before it stops being available, limited time offer!), is especially thought for innovative entrepreneurs who are developing products the world hasn’t seen before. As usual, my mind started wondering what this could be like for an educational setting. What if the innovative product is my class? How can I apply this? In this article, Continue Reading →
Recently read an article titled “AI is making it extremely easy for students to cheat” on Wired (thanks to IE Business School’s professor, Enrique Dans) which set me into thinking about the relevance of traditional evaluation methodologies once again. Continue Reading →
This year I had again the chance to give a talk at Online Educa Berlin (OEB), probably the major conference about online education in Europe. The experience of this conference, just like last year, is completely amazing. There were well over two thousand attendees and something around a hundred speakers. There were about ten talks going on simultaneously at any given time, so I was quite happy to see that our Continue Reading →
I have read several reviews of the conference (like Andrzej Marczewski’s at gamified.uk and Manuel Pimenta from Novabase), and one thing we seem to agree on is the sense of community that is starting to breed around gamification. It’s been several years since the industry was “formally” started, and lots of things have happened since, one of them that the hype around gamification seems to have at least started to fall. Continue Reading →
I recently bought a premium subscription to the #ProductGamificationSummit when I saw the speakers, and realized I want to hear from most of them. I saw the free option and it sounded tempting, but then saw also the pricing and thought it would be worth the buck, since I could watch all the talks on my schedule, along with a few goodies. So first of all, Vaida Jasiuleviciene (had to copy Continue Reading →
This was originally posted in Gamified UK, find the original here. Guest Post: Game Thinking in Business Education Another guest post, this time from Roberto Alvarez Bucholska. Leave feedback and show your appreciation – I am sure he would be happy to answer any questions! Business education may sound very formal and boring to many, but there’s no reason why studying an MBA can’t have engaging and fun learning materials. Continue Reading →